PUBG Early Access Week 12
This patch will be deployed to the main servers on Thursday, June 22nd, 5 PM KST / 8 AM UTC / 1 AM PDT and is expected to take approx. 1 hour to complete
The test server is already live!
- Resolved an issue with server performance dropping drastically in certain circumstances.
- Improved rendering performance of other characters.
- Improved client performance during ranged combat.
- Improved rendering performance of vehicles, motorbikes, and boats at a distance.
- Improved the rendering performance of weapon effects at a distance.
- Fixed a client crash that occurred when changing character appearance.
- Prevented users from removing shadows by changing Steam launch options.
- Fixed a bug that caused players to fire more ammo than the amount loaded.
- Fixed a bug that caused lung icon to be displayed as full while taking damage due to lack of oxygen underwater.
- Fixed an issue with indoor walls and objects overlapping each other.
- Fixed a bug that caused the wooden doors inside houses to have a metallic gloss.
- Fixed a bug that caused some parts of the clothing to be shown when firing a weapon while aiming down
sights, using 4x or higher scopes.
- Fixed a bug that caused players to enter the DBNO state after drowning. You will now die immediately after taking fatal damage from lack of oxygen.
- Fixed a bug that prevented the use of healing items after firing full auto mode.
- Fixed a bug that caused flower beds to be shown incorrectly at a distance
- Partially fixed a bug that caused a character to be stuck in terrain.
- Partially fixed a bug that caused the camera to pass through some objects.
See you in-game,
PUBG Community Team. Source
All PUBG patch notes here.